Since the concept of "entertainment" was born in 2011, many big companies will pan entertainment as a corporate strategy vigorously promote. "Entertainment" in 2015, was the industry recognized as "one of the eight major trend of development of the Internet". Product today as innovation ecological explorer, pre-emptive, cloud and big data by wisdom technology applied in the entertainment industry, focus on the film and television IP hatch e-sports mobile game development, and secondary yuan variety industries such as overall layout, building in large Numbers...